tigerrouge
don't look down
- Joined
- Feb 25, 2005
- Messages
- 18,315
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- 8,136
I do think about this from time to time. The initial amusement comes from thinking about who I'd get to be part of the team; who to call on among the people I know, and what would entice them to work on it. After all, I'm the editor, not everywoman, so there needs to be people doing their jobs while I get on with mine.
The next thought is: where the hell do I get the money from, because it's bound to spiral into one of those projects where you should assess the initial costs - and then triple it for the reality. It's one thing to produce publications when you're working for a parent company, but to create one of your own, on your own...
The content should sort itself out once you've figured out how you're going to try to make the magazine pay its way. They can be much maligned, but if you can get your hands on a great advertising salesperson, that's half the problem solved.
Creating the content would be the fun part, but you'd probably spend so much of your time trouble-shooting, your freelancers would be the ones having the fun, and by the time it came to scrutinising which shot to use for the cover, the knowledge of how much hard work and compromise went into making it happen would take the edge off appreciating the final product.
Or I could just buy a magazine from a shop, where the content has nothing to do with me.
Things are fun until they become your work. Then they're work.
The next thought is: where the hell do I get the money from, because it's bound to spiral into one of those projects where you should assess the initial costs - and then triple it for the reality. It's one thing to produce publications when you're working for a parent company, but to create one of your own, on your own...
The content should sort itself out once you've figured out how you're going to try to make the magazine pay its way. They can be much maligned, but if you can get your hands on a great advertising salesperson, that's half the problem solved.
Creating the content would be the fun part, but you'd probably spend so much of your time trouble-shooting, your freelancers would be the ones having the fun, and by the time it came to scrutinising which shot to use for the cover, the knowledge of how much hard work and compromise went into making it happen would take the edge off appreciating the final product.
Or I could just buy a magazine from a shop, where the content has nothing to do with me.
Things are fun until they become your work. Then they're work.