BerlinRocks
Active Member
- Joined
- Dec 19, 2005
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Process...
Like most:
I began drawing because I wanted to put a window in the paper. So I could see through it. And so it wouldn’t be flat anymore.
I began sculpting because I wanted a shark.
I began sewing because I couldn’t find clothing that I could be through. So I wouldn’t be flat anymore.
Thus, it could be said… I am into making potential un-realities.
I work because without it I lose my sense of permanence… and fade out. I become a permeable fog. When I work I am a rolling gurney moving through a solid painted wall. Broken and cracked ideas, jagged unmatched edges that fit into polarised opposites.
To take an idea out of my head and fashion its form is purely surrealistic... and it gives me the most real experiences.
For when I work I am plugged in to the infinite awkwardness that is raw possibility
I’m only really part of the world when I’m working. The rest of the time I slip out of line.
I work because it makes things real. It makes that black humour sweat itself out, it makes my hallucinations something tangible - and just one less thing that is stuck in my head.
When I work my bodily functions stop, I lose the sense of hunger, exhaustion, soreness and time.
I work because it makes me real and lets me present interior reality and exterior reality as two elements in the process of unification.
When I work I feel as though I can improve the ugliness of any one thing and allow it to evolve into something beautiful... more by accident than intention, like smashing a car so often that it becomes a beautiful cube.. I don’t aim for intentional beauty.
A lot of time is spent on each garment. It feels like sculpture.
When I walk around I see abandoned flashes of things that didn’t exist, and were found on the periphery of my future memory echoes. Its like I’m reaching through a veil, rifling around in someone else’s dormant history and pulling them out to here, like an eel from a lake, to compound elements that haven’t happened with the last waves of those that did.
I lean more on the scars of familiarity, fabrics that trigger, graphic button layouts that pull at its history, I apply distorted half memories, broken ideals, and distracted murmurs of dusty old conversions.
And redefine them in a garment that you know you haven’t seen, but feels too familiar to be new.
Mostly, I'm interested in the character of clothing. The personalitly it reads. When I design I give to my work a history, an emotion, and a personality… in short, its own permanence. The life of things is extremely relevant. Whether a coat or sculpture… I want to show its past before it was real to you… and the future it will lead through.
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