Developing Creativity

old article i dug up while cleaning the house...


Design: What is it?
Design could be called an orderly response to a question or need. It involves the organizing of formal elements (line, shape or form, texture, value, colour, etc.) and adapting means and materials to specific ends. Regardless of style or function, the goal of design is an arrangement, sometimes harmonious sometimes deliberately unharmonious, of integral parts.

Individual approaches to design are as varied as the designers themselves. Some designers begin with an idea (motif or subject) while others first consider the end product or function before beginning. Some designer pre-plan everything and others design in a manipulative (just start doing) or intuitive (go with the feeling) manner. The desired result, the design, is an organized relationship that is both compositionally sound and in some way or other personally satisfying.
 
a sample procedure...

Stages in the Design process:
  1. Choosing the materials
  2. Adapting to your materials-discovering your materials
  3. Creative thought, creative process -chaos
  4. Working critically -choosing a favourite
  5. "Shopping" -choosing a piece or an element to make your work soar (rise above the mundane)
  6. Getting perspective on your work -standing back,
    re-evaluating
  7. Making the necessary changes -simplifying
  8. Finishing/completing -the all-important "knowing when to stop."
  9. Showing your work -evaluation
  10. Building on what you have learned
 
Absolutely fantastic thread!

I think you process your creativity by just 'do-ing', and you become more aware and the more times you do it, the better you get at it. And the better you get at it, the more aware of your aesthetic you are. So i think creativity is more about exploration and experimentation.

And if you just copy designers as inspiration, you are not aware of other things the designers are aware of. (You will find out how far you will get...) So personnally Creativity is just being aware: Aware of yourself, aware of others, aware of your inspiration, aware of textiles, aware of innovation.

Thats the best i can explain it after 4 tries...

I dont think you can train yourself by reading these things. Its like driving a car, you might know how every function works but untill you get in there and learn/develop yourself you wont be able to drive the best way you can.

But its great how we can all attempt to try and explain it for other people to realise how they do it themselves. :D
 
I studied Industrial Design, and one would think that the possibilities for 'brand new' stuff , or I should say; inventions, are endless in that field. Unlike let's say some other branch like fashion design. You have two arms, two legs that must fit in clothes. But there are cars, iPods, furniture... so many product design opportunities.

But truth be told, it is not like that. 99.5% of all Industrial design today is re-designing what has already been designed before. The cellphone, the iPod, the TV, the computer, luxury goods, even a tooth brush... I mean all these things exist, and have existed for a long time now. Almost everything that can and should be designed, have been designed already.

But then what is creativity?

Creativity is having intuition to see what is needed within that given time/period and apply whatever thought process, design mentality, and perception to one new item that should be produced and manufactured that day. It is so hard to design something, when you think of it. But when you know what to design; a jacket, a pair of pants, a mp3 player, a room, a couch, TV, cellphone, necklace -something particular- then things are a little bit easier obviously to put something together in a sensible and innovative way.

Designers do have taste. Each, a particular one.

I am sure every fashion designer could design a room interior, or a table set if they had to, and I am sure it would reflect their taste. Maybe not as great as a seasoned interior designer or a decorator, but they would at least have the general idea to put something together. I think what a designer must do is to bring his own voice and sense of style to a particular object to be designed, and while doing it, maintaining a modern, or of-the-moment, look and attitude to it.

I mean, it is so hard not to be inspired by some well-known designer out there, because they are famous. And there is a reason for their fame: they are good designers, among millions. What they design makes sense in real world. Imitation is awful, but inspiration does bring out best results, because it is almost like carrying a torch on a specific idea that should be developed and kept alive for a little bit longer.

Especially in fashion.

From this day on, the only 'true' innovation in fashion, and design and architecture in particular, can come from engineering: new processes, new materials, new applications. Without those miracle inventions in science, particularly in materials, no innovation can be achieved. And new material and application possibilities ignite 'creativity' in a designer's head, and makes him/her see what actually can be done, NOW.

Among all this, I think creativity is choosing the best option among million of others to solve a specific design problem in the most elegant, articulate, and sensible manner.
 
^i like your explanation.
im tired of people say, 'fashion is finished, everything is done' but obviously that is not true.

the 6 hat theory is interesting. i been doing it already, not all the hats, and of course i didnt have a fancy word for it. i just thought it as analytical skills.

was reading the 'brain defect' article yesterday, it's interesting.

though it states creativity is not a god given gift but a trained skill, like many skills in this world, there are still those who naturally find it easier than others.
i find the basis of this still depends on the amount of pre-conceived knowledge and experience. like karl lagerfeld said, be curious of everything!
 
pasha it's something i always think about when i design
a "base"
or foundation
to work from.. it can be an idea or i can say a basic shirt or trousers.
and then i build on that, from there...

but i wouldn't call it "re-designing"
there are requirements for each design. you need a hole for the head and a way to get inside, for clothes. up to you if you want arms.
so that creates your "base"...



anyway lately i started a draping course
and the homework seems to be usually, to design something using the new technique learned
i don't really like it, since we have only one week
and i like to do several experiments before i am fine with one idea..
so much pressure
but i guess it's like knowing how to deal with time constraints. :mellow:
i won't really make something really wonderful.. (#_#) in a way this, can i say, it maims my creativity. especially that i have to present it.
 
I will not lie, i used other designers to get inspired when i was on first grade, and this was just because i didnt know other resources of inspiration. Suddenly i realized that i need more information to create new things i started to study more and more about creativity. My actuall sources of inspiration are the nature, the astronomy, physiscs, mathematics, the books (novel), technology and of course the music!!! but ive never ever used a piece of art as a source of inspi...

what kind of sources do you use for your inspiration???
hello panda, i was curious when you wrote mathematics as inspiration..

mariska also posted a link to a talk about the change in Origami.. in the made of paper thread
http://www.ted.com/index.php/talks/robert_lang_folds_way_new_origami.html
where people thought perhaps everything was already done,
and then they applied mathematics to it.. and now there are millions of new and complicated designs.
reference to origami artist, Robert Lang
 
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the start of a design.. Research

Boudicca on research -


With a collection, how do you decide on a theme?
Throughout there is dicussion, arguments, discovery and curiousity.

What is your approach to research?
It is an ongoing dialogue you have with yourself and those around you, a constant search for knowledge. Within that search you come across questions that need more development or and that you may have no answer for. It is then that you go on this quest for visual and intellectual answers that somehow create a new question, a language that may answer or leave you with confusion.

What do you want to express through clothes?
A journey, a feeling of tomorrow.

What is your approach to the design process?
This is the further ascension into three-dimensional dialogue between idea and executioner. The base of a two-dimensional idea is honest, but also only begins the process. Then the design journey begins by weaving a web of ideas, silhouettes, fabrics, colours, textures, and sound even can develop your thoughts toward design. There is a final vision and the design process works outward through all the media mentioned.


Fundamentals of Fashion Design
by Jenny Udale
 
Words from photographer, Alain Briot

Developing a personal style is not copying someone else's style
Developing a personal style is finding who you are
and making your work be the extension of your personality.




Other quotes...............

Subject is what you photograph
Style is how you photograph it
You can photograph several subjects in the same style


Genre defines how you look at your subject
from the perspective of the art movement you embrace


A personal style is not just about capturing facts. It is also about expressing emotions.

A personal style is fine tuning choices to fit your own personality.

It is a combination of choices.
 
from kerismith.com

Morning Collage

2nai9vs.jpg


Many times I will put off doing a collage because I feel pressed for time, a deadline hovering just above my head like a rain cloud. But what I often forget is that on the days that I start out with a quick, mindless collage I am more productive. It is as if the collage acts as a warm up, a lubricant for my creative brain. Just getting the hand to move, just getting some bits onto the page, i have begun. I have gotten beyond not starting.

2qx5l3c.jpg
 
^^Thanks for posting those collages, gius! I actually agree that sometimes mindless...(I don't know if that is the best word)...creativity produces some of the best work. What I mean by that is, even though it is often really helpful to have a specific point(s) of inspiration, often times the most inventive things come from just doing and not thinking.
 
Great thread! :smile:

What helps me:

Music, lots of music. In the theme of what I want to do. If I would like to create something bright and cheery I use music that correlates. Or classical type stuff. My favs are Explosions In The Sky, Edith Piaf, and Mozart. They never fail to inspire me.

Collages or mood boards. I depend on them. It's a reminder of what you're all about. It helps keep your design focused so you don't get off course.

You have to be 'worldly' in the sense that you have to go out and see and experience stuff. There is no better way to get inspiration than from life itself.
 
Hey you guys, long time no see. I`ve found this lecture in MIT`s page and its very interesting, its about the Design Thinking process, if my memory serves me correctly , Design Thinking process was developed in Stanford and now is a common sense in every industry.

http://mitworld.mit.edu/video/357

hope you`ll like it
 
I definitely get "artist's block" sometimes when I'm trying to make a new piece. I think most of my ideas usually stem from other people's work, or random things I get inspired by. I find it much easier to look around for inspiration and finding a starting point to work off of, as opposed to coming up with something completely from your imagination. My imagination unfortunately is not active enough to spit out a complete concept for painting in such little time. Sometimes it'll take me days, or weeks to finally come up with an idea I am satisfied with. I am a very visual person so just looking at different things around really helps my ideas flow.
 
Coming from a family where every single person is an artist, I've been so fortunate. We have music and art and crafts and sewing and literature and poetry and photography and film and architecture and inspiration overflowing out the windows from morning to night. It is the opposite of the organized life, can be quite stressful too, but I love it.

But one thing I cannot stress enough:

Creativity does not come from the mind.

I think too. much. of contemporary art, music, fashion is facilely content with what's new and different, or what they call edgy. Not good enough. What does it give us? That is not creativity, that is nothing more than calculation and product manufacturing. If it is not inspired and come from a place of almost helpless enthusiasm and sensual (as opposed to intellectual) connection with the work I personally don't think it's giving us much.

Developing creativity is simple, it comes from being moved yourself, I think. Beingmoved=movement=moves others in turn. So it is so important to meet people, and see beauty deeply in as many places as possible, even the unexpected. My parents did give me a paintbrush before I could walk and teach me technical things, but the main thing they gave me was appreciation for beauty. "Look, isn't it beautiful?" was such a big part of my childhood. :heart: Beauty is not limited to the pretty, of course. There is sometimes beauty in things we dare not look at too, in the dirty, in the mundane, the embarassing, the painful, the scary. Real looking requires courage and acceptance and love.

Anyway, just my two cents! :P
 
Sometimes I need an example from something. A base. After I have a base I have thousands of ideas. It's difficult to find a good base without copying someone else.
 

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